-Armada1: Roms, Klings, Borg, Feds
-Armada2: as above + Cardassians & Species 9472
Q. What should Armada'3 have?
I certainly think the Dominion should be included, as well as the Cardassians. However I do not like the idea of keeping Species
9472 - they are a very odd race indeed, and have not proved popular with players
in A2'.
Possible races:
-Andorians
-Zindi
-Vulcans
-Breen
I see no reason why players should not have a good variety of races to choose
from. Imagine having 8-10 races to play with, would make for some truly
interesting tactics.
Key issue: to keep EVERY race unique, and have its own racial traits/strengths
etc.
Special point: Armada'2 failed badly in race differences, eg: troop ships. Why
should all races have troop ability ? The great thing about A1' was that if you
really liked taking over ships/bases, you'd have to choose Klingon race.
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